展示HN:我自己构建了一个许可证密钥系统,现在面临定价困境

1作者: mintdev5 天前原帖
和这里许多开发者一样,我也曾在各种基础设施组件的“自建与购买”决策中挣扎。最近,我需要为一个项目创建一个许可证密钥系统。在查看像 keygen.sh 这样的选项时,我发现它们的定价模式……嗯,可以说让我觉得价格偏高,尤其是对于小型项目或独立开发者来说。 出于这种挫败感(也许还有一点“自己动手”情结),我决定自己动手做一个:<a href="https://keymint.dev" rel="nofollow">https://keymint.dev</a>。这个系统处理密钥的生成、验证,可能还包括一些基本的管理功能(如果你愿意可以稍微详细说明一下,比如“……验证和跟踪激活情况。”)。它解决了我自己的需求,坦白说,构建这个系统是一个有趣的挑战,涉及到多年来在许多 Hacker News 讨论中提到的方面——加密安全(生成加密安全的许可证密钥)、管理(问 HN:你是如何管理许可证密钥的?)以及相关的复杂性。 现在出现了讽刺的一面。在投入了大量时间使其变得稳健之后,我开始考虑给它定价,以支持持续的开发和托管。突然间,我感觉自己变成了最初反对的那种东西。 回顾过去关于许可证密钥的 HN 讨论,确认这并不是一个简单的问题: 显然有需求(许多“问 HN”帖子讨论如何管理/生成密钥)。 安全性和避免破解/伪造密钥至关重要(有人因出售伪造许可证密钥被起诉,渗透测试者发现 Steam 漏洞)。 依赖第三方服务可能存在风险(告诉 HN:DigitalRiver/MyCommerce 停止支付给供应商)。 货币化本身是工具创造者反复讨论的问题(问 HN:(如何)我应该如何实现货币化?)。 因此,在我考虑可能成为“另一个昂贵的许可服务”之前,我想把 keymint.dev 推出给 HN 社区。我真心希望一些人愿意试用一下: 它是否解决了你们的实际问题? 与其他你使用过或考虑过的工具相比,它在功能和可用性上如何? 有什么功能缺失? 最后,什么样的定价才算公平,避免那些让我最初决定自己动手的“离谱”价格? 你可以在 <a href="https://keymint.dev" rel="nofollow">https://keymint.dev</a> 注册并试用。我在这里回答问题,期待任何反馈——无论是严厉还是友善!我想看看我构建的这个东西是否真的提供价值,然后再考虑如何维持它,而不重复我不喜欢的循环。 谢谢!
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Like many developers here, I&#x27;ve wrestled with the &quot;build vs. buy&quot; decision for various infrastructure pieces. Recently, I needed a license key system for a project. Looking at options like keygen.sh, I found the pricing models... well, let&#x27;s just say they felt steep, especially for smaller projects or indie devs. Driven by that frustration (and maybe a bit of NIH syndrome), I decided to roll my own: <a href="https:&#x2F;&#x2F;keymint.dev" rel="nofollow">https:&#x2F;&#x2F;keymint.dev</a> It handles key generation, validation, maybe some basic management (you can elaborate slightly here if you want: e.g., &quot;...validation, and tracking activations.&quot;). It scratched my own itch, and frankly, building it was a fun challenge, touching on aspects seen in many HN discussions over the years – crypto security (Generating Cryptographically Secure License Keys), management (Ask HN: How do you manage license keys?), and the general complexities involved. Now comes the ironic part. After sinking significant time into making it robust, I&#x27;m considering putting a price tag on it to support ongoing development and hosting. And suddenly, I feel like I&#x27;m becoming the very thing I initially reacted against. Looking through past HN threads about license keys confirms this isn&#x27;t a simple problem: There&#x27;s a clear need (many &quot;Ask HN&quot; posts on how to manage&#x2F;generate keys). Security and avoiding cracked&#x2F;forged keys is paramount (Man charged for selling forged license keys, Pentester found Steam bug). Reliance on third-party services can be risky (Tell HN: DigitalRiver&#x2F;MyCommerce stopped paying vendors). Monetization itself is a recurring question for tool creators (Ask HN: (How) Should I monetize this?). So, before I go down the path of potentially becoming &quot;another expensive licensing service,&quot; I wanted to put keymint.dev out to the HN community. I&#x27;d genuinely appreciate it if some of you would be willing to kick the tires: Does it solve a real problem for you? How does it compare (functionally, usability-wise) to other tools you&#x27;ve used or considered? What features are missing? And yes, eventually – what would feel like fair pricing, avoiding the &quot;outrageous&quot; levels that pushed me to build this in the first place? You can sign up and try it out at <a href="https:&#x2F;&#x2F;keymint.dev" rel="nofollow">https:&#x2F;&#x2F;keymint.dev</a>. I&#x27;m here to answer questions and looking forward to any feedback – harsh or kind! I want to see if this thing I built actually provides value before figuring out how to sustain it without repeating the cycle I disliked. Thanks!