展示HN:不知为何,人们整天都在玩这个100字符的AI战斗游戏。

1作者: sungchi7 个月前原帖
我几周前制作了这个游戏,灵感来自于我们小时候如何创造角色并争论谁会赢。(我妻子总是告诉我,我在一些没有赚钱的事情上工作得太努力。)<p>最开始的几天几乎没有什么反响,后来一小群玩家全力投入,建立了一个社区,游戏开始通过口碑传播。<p>有趣的是,最活跃的玩家来自韩国和日本。虽然这个引擎可以输出多种语言,但来自其他地区的人似乎还没有觉得它有趣——至少目前是这样。我很想听听你们对这个现象的看法。<p>网址:<a href="https://plan9.kr/battle/" rel="nofollow">https://plan9.kr/battle/</a>
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I built this game a few weeks ago, inspired by how we used to invent characters as kids and argue about who would win. (My wife keeps telling me I work too hard on things that make no money.)<p>For the first few days almost nothing happened, then a small group of players went all-in, spun up a community, and the game started spreading by word of mouth.<p>What&#x27;s curious is that the most active players are from Korea and Japan. The engine can output in several languages, but people from other regions don’t seem to find it as fun—yet. I&#x27;d love to hear your thoughts on why.<p>URL: <a href="https:&#x2F;&#x2F;plan9.kr&#x2F;battle&#x2F;" rel="nofollow">https:&#x2F;&#x2F;plan9.kr&#x2F;battle&#x2F;</a>