我开发了一款游戏,在游戏中你可以与人工智能机器人辩论消费者权益。

3作者: dragonmann3 天前原帖
我在被一家航空公司的聊天机器人拒绝处理合法的EU261退款后,制作了这个游戏。虽然机器人在技术上是错误的,但我对法律了解不够,无法有效反驳。 这个游戏将你置于这样的情境中:一家公司的人工智能拒绝了你的索赔,你必须利用真实的消费者保护法进行辩论。每一关都会教授一项法律——如EU法规261、GDPR第22条、FCBA、2015年消费者权益法等。当人工智能的信心降到零时,你就赢了。 游戏共有37个关卡,涵盖欧盟、美国、英国和澳大利亚。免费,无需注册。 我很好奇HN社区对这些场景的真实性有什么看法——以及这种“对抗性模拟”是否真的对学习有帮助。 https://fixai.dev
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I built this after getting stonewalled by an airline chatbot over a legitimate EU261 refund. The bot was technically wrong but I didn&#x27;t know the law well enough to push back effectively.<p>The game puts you in that situation: a company&#x27;s AI has denied your claim, and you have to argue it down using real consumer protection law. Each level teaches one law - EU Regulation 261, GDPR Article 22, FCBA, Consumer Rights Act 2015, etc. You win when the AI&#x27;s confidence drops to zero.<p>37 levels across EU, US, UK, and Australia. Free, no signup required.<p>Would be curious what the HN crowd thinks about the realism of the scenarios — and whether this kind of &quot;adversarial simulation&quot; is actually useful for learning.<p>https:&#x2F;&#x2F;fixai.dev