请问HN:与11岁孩子一起制作小型游戏的最佳技术栈是什么?
我想在一个周末和朋友的11岁女儿一起制作一个简单的游戏,她会在我们家过夜。我有一台Mac电脑和Claude Code Max及Codex,因此我具备创建AI内容的条件。我很乐意进行一些准备和预设。主要是希望她能理解一些基础知识,并在几个小时内体验到构建视觉作品的乐趣。根据以往的经验,这个游戏必须与粉色独角兽有关。
我尝试过Godot,但觉得对于这个用例来说复杂度太高。如果我们进行一些配对编程,那么使用Godot会花费太多时间来迭代或解释概念。我查看过https://github.com/Jibby-Games/Flappy-Race,但我认为在一个下午或两天内无法和她一起完成这个项目。我也不太确定如何获取或管理游戏资产。
你会推荐Godot、Scratch、PICO-8、浏览器中的JS(p5.js)还是其他什么工具?特别希望听到那些实际与这个年龄段孩子一起制作游戏的人的回复。
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I want to make a simple game together with the 11-year-old daughter of a friend during a weekend where they stay over.<p>I have a Mac and Claude Code Max and Codex, so I am equipped to create AI-slop. I’m happy to do some setup and pre-wiring. Mainly I want her to understand some basics and feel the joy of building something visual in a few hours. Based on historical experience it will have to be something with pink unicorns.<p>I tried Godot, but it felt like too much complexity for this use case. If we do a bit of pair programming then using Godot would take too long to iterate or explain concepts. I looked at https://github.com/Jibby-Games/Flappy-Race for instance but do not think I could make that work with her in an afternoon or two. I was also unsure how to get or manage game assets.<p>Would you recommend Godot, Scratch, PICO-8, JS in the browser (p5.js), or something else?<p>Especially interested in replies from people who’ve actually made games with kids around this age.