问HN:初学者开发游戏的最佳方法

1作者: Jean-Philipe4 天前原帖
你好*, 我的女儿14岁,想开始学习游戏开发。你推荐哪个框架/引擎?我觉得她已经足够大,可以尝试一些“真实”的工具,而不是专门针对儿童的游戏引擎。不过,它应该是有趣且易于上手的。我在考虑gbstudio、Godot,或者一些基于JavaScript/HTML的引擎。 她喜欢《星露谷物语》和《我的世界》,所以我想我们可以选择一些像素风格的东西。我可以在旁边支持,但我不希望她因为等待我解决问题而受到阻碍。
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Hi *,<p>My daughter is 14 and wants to get into developing games. What&#x27;s your go-to framework&#x2F;engine to recommend? I feel like she&#x27;s old enough to start with something &quot;real&quot; and not a game engine specifically targeted towards kids. Still, it should be fun and easy to approach. I was thinking gbstudio, godot or even some javascript&#x2F;html based engine.<p>She likes Stardew Valley and Minecraft, so I guess we&#x27;ll go for something pixel artsy. I can be there to support, but I don&#x27;t want her to be blocked by waiting for me to solve a problem.