请问HN:为什么视频游戏开发没有光标?
我在使用Claude代码和Godot引擎进行原型设计时,发现一个有趣的现象:这一特定类别的人工智能并没有像视频生成创意套件那样受到广泛关注。虽然像Runway和Higgsfield这样的知名公司在这个领域表现突出,但在视频游戏方面,却没有大型公司尝试利用人工智能打造一站式的游戏开发平台。我相信这并不是因为缺乏尝试,开发者们肯定在最初就考虑过将其作为自动化的重点之一。
如果让我猜测,这里可能有几个原因:
1) **质量**:制作一款优秀的游戏需要极高的细节关注,而这些与编码无关。角色的静态动画、背景角色的外观、音效设计以及巧妙的故事情节,游戏的90%都是艺术。
2) **玩家的反弹**:我认为这是一个重要因素,但并不是主导因素。例如,像Slotbound这样的游戏尽管是由人工智能生成的,但只要质量高,就会获得极好的反馈。另一方面,大型工作室的声誉确实很重要,因此采用新技术的速度可能会比较慢。
3) **行业缺乏资金**:大多数游戏工作室并没有大量资金,因此制作视频游戏将是一项昂贵且耗时的爱好,虽然稍微变得容易,但依然困难。普通的专业消费者通常没有时间或精力去投入一个需要几个月才能完成的项目。
这些是我的猜测,但我很想听听行业内人士、尝试过这个想法的人或有自己市场理论的风险投资者的看法。
附言:这不是一次懒惰的创业研究,我只是出于好奇。
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So I was prototyping with claude code and Godot engine, and I thought it was weird that this specific category of AI isn't as big as video gen creative suites. Like theres big names like runway and higgsfield but when it comes to video games there's no major company trying to make a one stop shop using AI to make video games. I'm sure it isn't because of a lack of trying, I'm sure developers thought about it as one of the first things to automate.<p>If I had to guess there's a couple reasons:<p>1)Quality-making a good game requires extreme attention to detail all of which is non coding related. The animations on idle characters, how the background characters look, the sound design and clever story. 90% of gaming is art<p>2) backlash from players. I think this is an important factor but not the dominant factor. For reasons like games like Slotbound have had amazing positive responses despite being ai generated as long as they are high quality. On the flip side reputation does matter for major studios so adoption can be slow.<p>3)No money in the industry. Most game studios aren't raining in money, therefore making video games would be an expensive and time consuming hobby that got slightly easier, but is still difficult. A normal prosumer simply doesn't have the time nor dedication to make an project that is going to take months of their time<p>These are my guesses, but I would love to hear responses from people in the industry or people who have attempted this idea or VCs who have their own thesis on the market.<p>p.s. this isn't a lazy attempt startup research, I'm seriously just curious